

Lead Game Designer: Jackalyptic
Oversaw and led the entire design team on a new project currently in development
With my art background, I also led the UI team and worked as a critical bridge between art and design


UX Design Manager: YouTube


Led the UX team for forward facing advertisement layout and on the main YouTube page
Main design workflow for navigating YouTube back end and monetization
Creative Director & Art Manager:


Daydream AR/VR
Led a team of in-house artists, tech artists and designers.
Our team researched, designed and built all of the 'best practices' published by Google.
Worked with 3rd party developers to help them navigate AR/VR best practices.
Designed, created art and published many AR/VR demos.



Chief Creative & Co-Founder
I built a team of 3D industry veterans to create a new IP and technology for real time 3D graphics






Chief Creative & Founder

With some other industry veterans we started our own company, IP and design with a unique game
I loved creating all characters, 3D and 2D art
Studio Director of Art

Managed over 80 artists, 3 live projects and several unannounced. The focus was on maintaining a competitive artistic quality for 3D graphics for online gamine, while driving the studio art and technology forward






Game Director / Executive Producer

While being the Studio Director of Art, I was tasked to manage all of the gameplay,
art and employees of Neverwinter which continues to be a colossal success for Cryptic

Game Director / Executive Producer

While being the Studio Director of Art, I was put in charge of my own project
With this amazing team we designed an incredible game
Lead game designer, project manager, 2D/3D artist, FX, Animation






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Cryptic Studios

Art Director
Directed, managed, hired and designed all of the artwork for Champions Online
Also started my game design career on this project as well overseeing many design elements

Sigil Studios
Character Artist
From the creators of Everquest



Cryptic Studios


Character Artist
Created over 500 enemies for City of Heroes & helped design, at the time, the most revolutionary character creation system.
Atari: Area 51 Sequel

Character Artist

Models, textures & animation
Passions: Art, Video Games, Comic Books & Action Movies
I draw inspiration from so many pop culture art and design
I think making things just awesome is the main goal



Digital Art, Physical Art & Fun Art









